Archives / 2012 / April / 19

Tell’em Why U Mad 12: When Dying Meant Something!

Remember a simpler time when games had limited lives and far few continues. Remember a time when dying in a game meant something. Like when you run out of lives on the last level of BattleToads, you where on suicide watch for a week. Well have gamers become pansies...
Posted by Wes De | 19 Apr 2012 | Podcast |